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Solving Multiple Isolated, Interleaved, and Blended Tasks through Modular Neuroevolution (2016)
Jacob Schrum
and
Risto Miikkulainen
Many challenging sequential decision-making problems require agents to master multiple tasks. For instance, game agents may need to gather resources, attack opponents, and defend against attacks. Learning algorithms can thus benefit from having separate policies for these tasks, and from knowing when each one is appropriate. How well this approach works depends on how tightly coupled the tasks are. Three cases are identified: Isolated tasks have distinct semantics and do not interact, interleaved tasks have distinct semantics but do interact, and blended tasks have regions where semantics from multiple tasks overlap. Learning across multiple tasks is studied in this article with Modular Multiobjective NEAT, a neuroevolution framework applied to three variants of the challenging Ms. Pac-Man video game. In the standard blended version of the game, a surprising, highly effective machine-discovered task division surpasses human-specified divisions, achieving the best scores to date in this game. In isolated and interleaved versions of the game, human-specified task divisions are also successful, though the best scores are surprisingly still achieved by machine discovery. Modular neuroevolution is thus shown to be capable of finding useful, unexpected task divisions better than those apparent to a human designer.
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Citation:
Evolutionary Computation
, 24(3):459--490, September 2016. MIT Press.
Bibtex:
@article{schrum:ecj16, title={Solving Multiple Isolated, Interleaved, and Blended Tasks through Modular Neuroevolution}, author={Jacob Schrum and Risto Miikkulainen}, volume={24}, journal={Evolutionary Computation}, number={3}, month={September}, publisher={MIT Press}, pages={459--490}, url="http://nn.cs.utexas.edu/?schrum:ecj16", year={2016} }
People
Risto Miikkulainen
Faculty
risto [at] cs utexas edu
Jacob Schrum
Ph.D. Alumni
schrum2 [at] southwestern edu
Demos
Multimodal Behavior in Isolated Ms. Pac-Man
Jacob Schrum
2015
Multimodal Behavior in Imprison Ms. Pac-Man
Jacob Schrum
2014
Multimodal Behavior in One Life Ms. Pac-Man
Jacob Schrum
2014
Software/Data
MM-NEAT
Download at GitHub
Modular Multiobjective NEAT is a software fra...
2014
Areas of Interest
Neuroevolution
Reinforcement Learning
Game Playing