Kenneth Stanley
Postdoctoral Alumni, Ph.D. Alumni
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Designing Neural Networks through Evolutionary Algorithms Kenneth O. Stanley, Jeff Clune, Joel Lehman, and Risto Miikkulainen Nature Machine Intelligence, 1:24–35, 2019. 2019

Effective Diversity Maintenance in Deceptive Domains Joel Lehman, Kenneth O. Stanley and Risto Miikkulainen To Appear In Proceedings of the Genetic and Evolutionary Computation Conference (GECCO) 2013,... 2013

Integration and Evaluation of Exploration-Based Learning in Games Igor V. Karpov, Thomas D'Silva, Craig Varrichio, Kenneth O. Stanley, Risto Miikkulainen In Proceedings of the {IEEE} Symposium on Computational Intelligence and Games, Reno, NV, 20... 2006

Incorporating Advice into Neuroevolution of Adaptive Agents Chern Han Yong, Kenneth O. Stanley, Risto Miikkulainen, and Igor V. Karpov In Proceedings of the Second Artificial Intelligence and Interactive Digital Entertainment Confer... 2006

Evolving a Real-World Vehicle Warning System Nate Kohl, Kenneth Stanley, Risto Miikkulainen, Michael Samples, and Rini Sherony In Proceedings of the Genetic and Evolutionary Computation Conference, 2006. 2006

Real-Time Evolution of Neural Networks in the NERO Video Game Kenneth O. Stanley, Bobby D. Bryant, Igor Karpov, Risto Miikkulainen In Proceedings of the Twenty-First National Conference on Artificial Intelligence (AAAI-2006)... 2006

Coevolution of Neural Networks using a Layered Pareto Archive German A. Monroy, Kenneth O. Stanley, Risto Miikkulainen In Proceedings of the Genetic and Evolutionary Computation Conference, 329-336, Seattle, Wash... 2006

Computational Intelligence in Games Risto Miikkulainen, Bobby D. Bryant, Ryan Cornelius, Igor V. Karpov, Kenneth O. Stanley, and Chern H... In Gary Y. Yen and David B. Fogel, editors, Computational Intelligence: Principles and Practice<... 2006

Real-time Neuroevolution in the NERO Video Game Kenneth O. Stanley, Bobby D. Bryant, and Risto Miikkulainen IEEE Transactions on Evolutionary Computation:653-668, 2005. IEEE. 2005

Neuroevolution of an Automobile Crash Warning System Kenneth Stanley, Nate Kohl, Rini Sherony, and Risto Miikkulainen In Proceedings of the Genetic and Evolutionary Computation Conference, 2005. 2005

Evolving Neural Network Agents in the NERO Video Game Kenneth O. Stanley, Bobby D. Bryant, and Risto Miikkulainen In Proceedings of the IEEE 2005 Symposium on Computational Intelligence and Games (CIG'05), P... 2005

Towards an Empirical Measure of Evolvability Joseph Reisinger, Kenneth O. Stanley, Risto Miikkulainen In Genetic and Evolutionary Computation Conference {(GECCO2005)} Workshop Program, 257-264, W... 2005

Retaining Learned Behavior During Real-Time Neuroevolution Thomas D'Silva, Roy Janik, Michael Chrien, Kenneth O. Stanley and Risto Miikkulainen Artificial Intelligence and Interactive Digital Entertainment, 2005. American Association for... 2005

Incorporating Advice into Evolution of Neural Networks Chern Han Yong, Kenneth O. Stanley, and Risto Miikkulainen In Proceedings of the Genetic and Evolutionary Computation Conference (GECCO 2005), 2005. Lat... 2005

Real-Time Learning in the NERO Video Game Kenneth O. Stanley, Ryan Cornelius, Risto Miikkulainen, Thomas D'Silva, and Aliza Gold In Proceedings of the Artificial Intelligence and Interactive Digital Entertainment Conference (A... 2005

Automatic Feature Selection via Neuroevolution Shimon Whiteson and Peter Stone and Kenneth O. Stanley and Risto Miikkulainen and Nate Kohl In Proceedings of the Genetic and Evolutionary Computation Conference, June 2005. 2005

Competitive Coevolution through Evolutionary Complexification Kenneth O. Stanley and Risto Miikkulainen Journal of Artificial Intelligence Research, 21:63-100, 2004. 2004

Evolving a Roving Eye for Go Kenneth O. Stanley and Risto Miikkulainen In Proceedings of the Genetic and Evolutionary Computation Conference (GECCO-2004), Berlin, 2... 2004

Evolving Reusable Neural Modules Joseph Reisinger, Kenneth O. Stanley, and Risto Miikkulainen In Proceedings of the Genetic and Evolutionary Computation Conference, 2004. 2004

Exploiting Morphological Conventions for Genetic Reuse Kenneth O. Stanley, Joseph Reisinger, and Risto Miikkulainen In Proceedings of the Genetic and Evolutionary Computation Conference ({GECCO}-2004) Workshop Pr... 2004

The NERO Real-time Video Game Kenneth O. Stanley, Bobby D. Bryant, and Risto Miikkulainen Technical Report AI-TR-04-312, Department of Computer Sciences, The University of Texas at Austin, A... 2004

Efficient Evolution of Neural Networks Through Complexification Kenneth O. Stanley PhD Thesis, Department of Computer Sciences, The University of Texas at Austin, 2004. 2004

A Taxonomy for Artificial Embryogeny Kenneth O. Stanley and Risto Miikkulainen Artificial Life, 9(2):93-130, 2003. 2003

Achieving High-Level Functionality through Evolutionary Complexification Kenneth O. Stanley and Risto Miikkulainen In Proceedings of the AAAI-2003 Spring Symposium on Computational Synthesis, Stanford, CA, 20... 2003

Evolving Adaptive Neural Networks with and Without Adaptive Synapses Kenneth O. Stanley, Bobby D. Bryant, and Risto Miikkulainen In Proceedings of the 2003 Congress on Evolutionary Computation, Piscataway, NJ, 2003. IEEE. 2003

Learning Concept Drift with a Committee of Decision Trees Kenneth O. Stanley Technical Report AI03-302, Department of Computer Sciences, The University of Texas at Austin, 2003. 2003

Continual Coevolution Through Complexification Kenneth O. Stanley and Risto Miikkulainen In William B. Langdon and Erick Cantu-Paz and Keith E. Mathias and Rajkumar Roy and David Davis and ... 2002

Efficient Evolution Of Neural Network Topologies Kenneth O. Stanley and Risto Miikkulainen In William B. Langdon and Erick Cantu-Paz and Keith E. Mathias and Rajkumar Roy and David Davis and ... 2002

Efficient Reinforcement Learning Through Evolving Neural Network Topologies Kenneth O. Stanley and Risto Miikkulainen In Proceedings of the Genetic and Evolutionary Computation Conference (GECCO-2002), 9, San Fr... 2002

The Dominance Tournament Method of Monitoring Progress in Coevolution Kenneth O. Stanley and Risto Miikkulainen In Proceedings of the Genetic and Evolutionary Computation Conference ({GECCO}-2002) Workshop Pr... 2002

Evolving Neural Networks Through Augmenting Topologies Kenneth O. Stanley and Risto Miikkulainen Evolutionary Computation, 10(2):99-127, 2002. 2002

Online Interactive Neuro-Evolution Adrian Agogino, Kenneth O. Stanley, and Risto Miikkulainen Neural Processing Letters:29-38, 2000. 2000

NEAT C++ The NEAT package contains source code implementing the NeuroEvolution of Augmenting Topologies method. The source code i... 2010

OpenNERO OpenNERO is a general research and education platform for artificial intelligence. The platform is based on a simulatio... 2010

rtNEAT C++ The rtNEAT package contains source code implementing the real-time NeuroEvolution of Augmenting Topologies method. In ad... 2006

NEAT: ANJI (Another NEAT Java Implementation) The ANJI package contains Java source code for the NeuroEvolution of Augmenting Topologies method (see the original 2004

NEAT C# The SharpNEAT package contains C# source code for the NeuroEvolution of Augmenting Topologies method (see the original <... 2003

NEAT Delphi The Delphi NEAT package contains Delphi source code for the NeuroEvolution of Augmenting Topologies method (see the orig... 2003

NEAT Matlab The Matlab NEAT package contains Matlab source code for the NeuroEvolution of Augmenting Topologies method (see the orig... 2003

NEAT C++ for Microsoft Windows The Windows NEAT package contains C++ source code for the NeuroEvolution of Augmenting Topologies method (see the origin... 2002

NEAT Java (JNEAT) The JNEAT package contains Java source code for the NeuroEvolution of Augmenting Topologies method (see the original 2002

NEAT C++ Original The NEAT package contains source code implementing the NeuroEvolution of Augmenting Topologies method. The source code i... 2001