Bobby D. Bryant
Ph.D. Alumni
Bobby's dissertation work focused on neuroevolution of believable behavior in video games. He developed methods for using human examples to guide neuroevolution and built the Legion II strategy game to evaluate this method. After graduating, he took on the job of an Assistant Professor at the University of Nevada, Reno.
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A Neuroevolutionary Approach to Adaptive Multi-agent Teams Bobby D. Bryant and Risto Miikkulainen In H. A. Abbass and J. Scholz and D. J. Reid, editors, Foundations of Trusted Autonomy, 87-11... 2018

Acquiring Visibly Intelligent Behavior with Example-Guided Neuroevolution Bobby D. Bryant and Risto Miikkulainen In Proceedings of the Twenty-Second National Conference on Artificial Intelligence, Menlo Par... 2007

Exploiting Sensor Symmetries in Example-based Training for Intelligent Agents Bobby D. Bryant and Risto Miikkulainen In Sushil M. Louis and Graham Kendall, editors, Proceedings of the {IEEE} Symposium on Computatio... 2006

Evolving Stochastic Controller Networks for Intelligent Game Agents Bobby D. Bryant and Risto Miikkulainen In Proceedings of the 2006 Congress on Evolutionary Computation, Piscataway, NJ, 2006. IEEE. 2006

Real-Time Evolution of Neural Networks in the NERO Video Game Kenneth O. Stanley, Bobby D. Bryant, Igor Karpov, Risto Miikkulainen In Proceedings of the Twenty-First National Conference on Artificial Intelligence (AAAI-2006)... 2006

Evolving Visibly Intelligent Behavior for Embedded Game Agents Bobby D. Bryant PhD Thesis, Department of Computer Sciences, The University of Texas at Austin, 2006. Technical Repo... 2006

Computational Intelligence in Games Risto Miikkulainen, Bobby D. Bryant, Ryan Cornelius, Igor V. Karpov, Kenneth O. Stanley, and Chern H... In Gary Y. Yen and David B. Fogel, editors, Computational Intelligence: Principles and Practice<... 2006

Real-time Neuroevolution in the NERO Video Game Kenneth O. Stanley, Bobby D. Bryant, and Risto Miikkulainen IEEE Transactions on Evolutionary Computation:653-668, 2005. IEEE. 2005

Evolving Neural Network Agents in the NERO Video Game Kenneth O. Stanley, Bobby D. Bryant, and Risto Miikkulainen In Proceedings of the IEEE 2005 Symposium on Computational Intelligence and Games (CIG'05), P... 2005

The NERO Real-time Video Game Kenneth O. Stanley, Bobby D. Bryant, and Risto Miikkulainen Technical Report AI-TR-04-312, Department of Computer Sciences, The University of Texas at Austin, A... 2004

Evolving Adaptive Neural Networks with and Without Adaptive Synapses Kenneth O. Stanley, Bobby D. Bryant, and Risto Miikkulainen In Proceedings of the 2003 Congress on Evolutionary Computation, Piscataway, NJ, 2003. IEEE. 2003

Neuroevolution for Adaptive Teams Bobby D. Bryant and Risto Miikkulainen In Proceedings of the 2003 Congress on Evolutionary Computation (CEC 2003), 2194-2201, Pisca... 2003

From Word Stream To Gestalt: A Direct Semantic Parse For Complex Sentences Bobby D. Bryant and Risto Miikkulainen Technical Report AI98-274, AI Lab, University of Texas at Austin, Austin, TX, June 2001. 2001