activate(const WorldViews &views, const ParamMap &argparams) (defined in Eyes) | Eyes | [inline, virtual] |
activate(bool learn, bool settle_, bool activatefn=true) | Eyes | [inline, virtual] |
activate(const WorldViews &views, bool learn, bool settle_, bool activatefn=true, bool verbose=false) | Eyes | [virtual] |
angle_of_object(int objnumber, int eye) const | Eyes | [inline, virtual] |
angle_of_object_at_location(int i, int j, int eye) const | Eyes | [inline, virtual] |
cmdobj_connect_region (defined in Eyes) | Eyes | [friend] |
cmdobj_define_region (defined in Eyes) | Eyes | [friend] |
cmdobj_init_network (defined in Eyes) | Eyes | [friend] |
cmdobj_input_clear (defined in Eyes) | Eyes | [friend] |
cmdobj_input_define (defined in Eyes) | Eyes | [friend] |
cmdobj_input_define_convolution (defined in Eyes) | Eyes | [friend] |
cmdobj_input_define_generator (defined in Eyes) | Eyes | [friend] |
cmdobj_input_draw (defined in Eyes) | Eyes | [friend] |
cmdobj_input_present (defined in Eyes) | Eyes | [friend] |
cmdobj_input_present_object (defined in Eyes) | Eyes | [friend] |
cmdobj_input_print (defined in Eyes) | Eyes | [friend] |
cmdobj_input_reset (defined in Eyes) | Eyes | [friend] |
cmdobj_input_undefine (defined in Eyes) | Eyes | [friend] |
cmdobj_load_snapshot (defined in Eyes) | Eyes | [friend] |
cmdobj_step (defined in Eyes) | Eyes | [friend] |
cmdobj_testing (defined in Eyes) | Eyes | [friend] |
cmdobj_training (defined in Eyes) | Eyes | [friend] |
cmdobj_uninit_network (defined in Eyes) | Eyes | [friend] |
Eyes() (defined in Eyes) | Eyes | [inline] |
global_entry() | Inputs | [static] |
init() | Eyes | [virtual] |
is_active(int objnumber, int eye) const | Eyes | [inline, virtual] |
next() | Eyes | [virtual] |
reset() | Eyes | [inline, virtual] |
reset(long int seed) | Eyes | [inline, virtual] |
setfnobj2_blur_type_setfn2 (defined in Eyes) | Eyes | [friend] |
setfnobj2_distribution_setfn2 (defined in Eyes) | Eyes | [friend] |
setfnobj2_double_blur_setfn2 (defined in Eyes) | Eyes | [friend] |
setfnobj2_exc_rad_setfn2 (defined in Eyes) | Eyes | [friend] |
setfnobj2_inputs_pereye_setfn2 (defined in Eyes) | Eyes | [friend] |
uninit() | Eyes | [virtual] |
ValueGen() (defined in ValueGen) | ValueGen | [inline] |
~Eyes() (defined in Eyes) | Eyes | [inline, virtual] |
~Inputs() (defined in Inputs) | Inputs | [inline, virtual] |
~ValueGen() (defined in ValueGen) | ValueGen | [inline, virtual] |