AAArbitraryRectangle() | Boundary::AAArbitraryRectangle< T, Boolean, Float > | [inline] |
AAArbitraryRectangle(T xlow, T ylow, T xhigh, T yhigh) | Boundary::AAArbitraryRectangle< T, Boolean, Float > | [inline] |
aarectangle() const | Boundary::AAArbitraryRectangle< T, Boolean, Float > | [inline] |
corners() const | Boundary::AAArbitraryRectangle< T, Boolean, Float > | [inline] |
empty() const | Boundary::AAArbitraryRectangle< T, Boolean, Float > | [inline] |
height() const | Boundary::AAArbitraryRectangle< T, Boolean, Float > | [inline] |
inside(T x, T y) const (defined in Boundary::AAArbitraryRectangle< T, Boolean, Float >) | Boundary::AAArbitraryRectangle< T, Boolean, Float > | [inline] |
intersection(const self &o) (defined in Boundary::AAArbitraryRectangle< T, Boolean, Float >) | Boundary::AAArbitraryRectangle< T, Boolean, Float > | [inline] |
isinfinite() const (defined in Boundary::AAArbitraryRectangle< T, Boolean, Float >) | Boundary::AAArbitraryRectangle< T, Boolean, Float > | [inline] |
operator+=(const self &b) | Boundary::AAArbitraryRectangle< T, Boolean, Float > | [inline] |
put(std::ostream &s) const | Boundary::AAArbitraryRectangle< T, Boolean, Float > | [inline] |
rotate(Float theta) | Boundary::AAArbitraryRectangle< T, Boolean, Float > | [inline] |
scale(T xscale, T yscale) | Boundary::AAArbitraryRectangle< T, Boolean, Float > | [inline] |
set() | Boundary::AAArbitraryRectangle< T, Boolean, Float > | [inline] |
set(T xlow, T ylow, T xhigh, T yhigh) (defined in Boundary::AAArbitraryRectangle< T, Boolean, Float >) | Boundary::AAArbitraryRectangle< T, Boolean, Float > | [inline] |
translate(T xoffset, T yoffset) | Boundary::AAArbitraryRectangle< T, Boolean, Float > | [inline] |
upperexclusive_inside(T x, T y) const (defined in Boundary::AAArbitraryRectangle< T, Boolean, Float >) | Boundary::AAArbitraryRectangle< T, Boolean, Float > | [inline] |
value_type typedef (defined in Boundary::AAArbitraryRectangle< T, Boolean, Float >) | Boundary::AAArbitraryRectangle< T, Boolean, Float > | |
width() const | Boundary::AAArbitraryRectangle< T, Boolean, Float > | [inline] |