neural networks research group
areas
people
projects
demos
publications
software/data
Kenneth Stanley
Postdoctoral Alumni
,
Ph.D. Alumni
Email:
kstanley [at] cs ucf edu
Homepage:
http://www.cs.ucf.edu/~kstanley
Also show archived content
Projects
Neuroevolution in Real Time Games
Since 2005
NEAT: Evolving Increasingly Complex Neural Network Topologies
2000 - 2011
NERO: NeuroEvolving Robotic Operatives
2003 - 2009
Leveraging Evolvability in Search
2004 - 2007
NEAT: Evolving Vehicle Warning Systems
2004 - 2006
Real-time Interactive Gaming
1997 - 1999
Demos
Neuro-Evolving Robotic Operatives (NERO)
Kenneth Stanley
2007
Evolving Vehicle Warning Systems
Nate Kohl
2006
Neuroevolution of Augmenting Topologies Demos
Kenneth Stanley
2003
Publications
[Expand to show all 32]
[Minimize]
Designing Neural Networks through Evolutionary Algorithms
Kenneth O. Stanley, Jeff Clune, Joel Lehman, and Risto Miikkulainen
Nature Machine Intelligence
, 1:24–35, 2019.
2019
Effective Diversity Maintenance in Deceptive Domains
Joel Lehman, Kenneth O. Stanley and Risto Miikkulainen
To Appear In
Proceedings of the Genetic and Evolutionary Computation Conference (GECCO) 2013
,...
2013
Integration and Evaluation of Exploration-Based Learning in Games
Igor V. Karpov, Thomas D'Silva, Craig Varrichio, Kenneth O. Stanley, Risto Miikkulainen
In
Proceedings of the {IEEE} Symposium on Computational Intelligence and Games
, Reno, NV, 20...
2006
Incorporating Advice into Neuroevolution of Adaptive Agents
Chern Han Yong, Kenneth O. Stanley, Risto Miikkulainen, and Igor V. Karpov
In
Proceedings of the Second Artificial Intelligence and Interactive Digital Entertainment Confer...
2006
Evolving a Real-World Vehicle Warning System
Nate Kohl, Kenneth Stanley, Risto Miikkulainen, Michael Samples, and Rini Sherony
In
Proceedings of the Genetic and Evolutionary Computation Conference
, 2006.
2006
Real-Time Evolution of Neural Networks in the NERO Video Game
Kenneth O. Stanley, Bobby D. Bryant, Igor Karpov, Risto Miikkulainen
In
Proceedings of the Twenty-First National Conference on Artificial Intelligence (AAAI-2006)
...
2006
Coevolution of Neural Networks using a Layered Pareto Archive
German A. Monroy, Kenneth O. Stanley, Risto Miikkulainen
In
Proceedings of the Genetic and Evolutionary Computation Conference
, 329-336, Seattle, Wash...
2006
Computational Intelligence in Games
Risto Miikkulainen, Bobby D. Bryant, Ryan Cornelius, Igor V. Karpov, Kenneth O. Stanley, and Chern H...
In Gary Y. Yen and David B. Fogel, editors,
Computational Intelligence: Principles and Practice<...
2006
Real-time Neuroevolution in the NERO Video Game
Kenneth O. Stanley, Bobby D. Bryant, and Risto Miikkulainen
IEEE Transactions on Evolutionary Computation
:653-668, 2005. IEEE.
2005
Neuroevolution of an Automobile Crash Warning System
Kenneth Stanley, Nate Kohl, Rini Sherony, and Risto Miikkulainen
In
Proceedings of the Genetic and Evolutionary Computation Conference
, 2005.
2005
Evolving Neural Network Agents in the NERO Video Game
Kenneth O. Stanley, Bobby D. Bryant, and Risto Miikkulainen
In
Proceedings of the IEEE 2005 Symposium on Computational Intelligence and Games (CIG'05)
, P...
2005
Towards an Empirical Measure of Evolvability
Joseph Reisinger, Kenneth O. Stanley, Risto Miikkulainen
In
Genetic and Evolutionary Computation Conference {(GECCO2005)} Workshop Program
, 257-264, W...
2005
Retaining Learned Behavior During Real-Time Neuroevolution
Thomas D'Silva, Roy Janik, Michael Chrien, Kenneth O. Stanley and Risto Miikkulainen
Artificial Intelligence and Interactive Digital Entertainment
, 2005. American Association for...
2005
Incorporating Advice into Evolution of Neural Networks
Chern Han Yong, Kenneth O. Stanley, and Risto Miikkulainen
In
Proceedings of the Genetic and Evolutionary Computation Conference (GECCO 2005)
, 2005. Lat...
2005
Real-Time Learning in the NERO Video Game
Kenneth O. Stanley, Ryan Cornelius, Risto Miikkulainen, Thomas D'Silva, and Aliza Gold
In
Proceedings of the Artificial Intelligence and Interactive Digital Entertainment Conference (A...
2005
Automatic Feature Selection via Neuroevolution
Shimon Whiteson and Peter Stone and Kenneth O. Stanley and Risto Miikkulainen and Nate Kohl
In
Proceedings of the Genetic and Evolutionary Computation Conference
, June 2005.
2005
Competitive Coevolution through Evolutionary Complexification
Kenneth O. Stanley and Risto Miikkulainen
Journal of Artificial Intelligence Research
, 21:63-100, 2004.
2004
Evolving a Roving Eye for Go
Kenneth O. Stanley and Risto Miikkulainen
In
Proceedings of the Genetic and Evolutionary Computation Conference (GECCO-2004)
, Berlin, 2...
2004
Evolving Reusable Neural Modules
Joseph Reisinger, Kenneth O. Stanley, and Risto Miikkulainen
In
Proceedings of the Genetic and Evolutionary Computation Conference
, 2004.
2004
Exploiting Morphological Conventions for Genetic Reuse
Kenneth O. Stanley, Joseph Reisinger, and Risto Miikkulainen
In
Proceedings of the Genetic and Evolutionary Computation Conference ({GECCO}-2004) Workshop Pr...
2004
The NERO Real-time Video Game
Kenneth O. Stanley, Bobby D. Bryant, and Risto Miikkulainen
Technical Report AI-TR-04-312, Department of Computer Sciences, The University of Texas at Austin, A...
2004
Efficient Evolution of Neural Networks Through Complexification
Kenneth O. Stanley
PhD Thesis, Department of Computer Sciences, The University of Texas at Austin, 2004.
2004
A Taxonomy for Artificial Embryogeny
Kenneth O. Stanley and Risto Miikkulainen
Artificial Life
, 9(2):93-130, 2003.
2003
Achieving High-Level Functionality through Evolutionary Complexification
Kenneth O. Stanley and Risto Miikkulainen
In
Proceedings of the AAAI-2003 Spring Symposium on Computational Synthesis
, Stanford, CA, 20...
2003
Evolving Adaptive Neural Networks with and Without Adaptive Synapses
Kenneth O. Stanley, Bobby D. Bryant, and Risto Miikkulainen
In
Proceedings of the 2003 Congress on Evolutionary Computation
, Piscataway, NJ, 2003. IEEE.
2003
Learning Concept Drift with a Committee of Decision Trees
Kenneth O. Stanley
Technical Report AI03-302, Department of Computer Sciences, The University of Texas at Austin, 2003.
2003
Continual Coevolution Through Complexification
Kenneth O. Stanley and Risto Miikkulainen
In William B. Langdon and Erick Cantu-Paz and Keith E. Mathias and Rajkumar Roy and David Davis and ...
2002
Efficient Evolution Of Neural Network Topologies
Kenneth O. Stanley and Risto Miikkulainen
In William B. Langdon and Erick Cantu-Paz and Keith E. Mathias and Rajkumar Roy and David Davis and ...
2002
Efficient Reinforcement Learning Through Evolving Neural Network Topologies
Kenneth O. Stanley and Risto Miikkulainen
In
Proceedings of the Genetic and Evolutionary Computation Conference (GECCO-2002)
, 9, San Fr...
2002
The Dominance Tournament Method of Monitoring Progress in Coevolution
Kenneth O. Stanley and Risto Miikkulainen
In
Proceedings of the Genetic and Evolutionary Computation Conference ({GECCO}-2002) Workshop Pr...
2002
Evolving Neural Networks Through Augmenting Topologies
Kenneth O. Stanley and Risto Miikkulainen
Evolutionary Computation
, 10(2):99-127, 2002.
2002
Online Interactive Neuro-Evolution
Adrian Agogino, Kenneth O. Stanley, and Risto Miikkulainen
Neural Processing Letters
:29-38, 2000.
2000
Software/Data
NEAT C++
The NEAT package contains source code implementing the NeuroEvolution of Augmenting Topologies method. The source code i...
2010
OpenNERO
OpenNERO is a general research and education platform for artificial intelligence. The platform is based on a simulatio...
2010
rtNEAT C++
The rtNEAT package contains source code implementing the real-time NeuroEvolution of Augmenting Topologies method. In ad...
2006
NEAT: ANJI (Another NEAT Java Implementation)
The ANJI package contains Java source code for the NeuroEvolution of Augmenting Topologies method (see the original
2004
NEAT C#
The SharpNEAT package contains C# source code for the NeuroEvolution of Augmenting Topologies method (see the original <...
2003
NEAT Delphi
The Delphi NEAT package contains Delphi source code for the NeuroEvolution of Augmenting Topologies method (see the orig...
2003
NEAT Matlab
The Matlab NEAT package contains Matlab source code for the NeuroEvolution of Augmenting Topologies method (see the orig...
2003
NEAT C++ for Microsoft Windows
The Windows NEAT package contains C++ source code for the NeuroEvolution of Augmenting Topologies method (see the origin...
2002
NEAT Java (JNEAT)
The JNEAT package contains Java source code for the NeuroEvolution of Augmenting Topologies method (see the original
2002
NEAT C++ Original
The NEAT package contains source code implementing the NeuroEvolution of Augmenting Topologies method. The source code i...
2001
Areas of Interest
Supervised Learning
Neuroevolution
Robotics
Game Playing