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Competitive Multi-Agent Search (2014)
Erkin Bahceci
While evolutionary computation is well suited for automatic discovery in engineering, it can also be used to gain insight into how humans and organizations could perform more effectively. Using a real-world problem of innovation search in organizations as the motivating example, this dissertation formalizes human creative problem solving as competitive multi-agent search. It differs from existing single-agent and team-search problems in that the agents interact through knowledge of other agents' searches and through the dynamic changes in the search landscape caused by these searches. The main hypothesis is that evolutionary computation can be used to discover effective strategies for competitive multi-agent search. This hypothesis is verified in experiments using an abstract domain based on the NK model, i.e. partially correlated and tunably rugged fitness landscapes, and a concrete domain in the form of a social innovation game. In both domains, different specialized strategies are evolved for each different competitive environment, and also strategies that generalize across environments. Strategies evolved in the abstract domain are more effective and more complex than hand-designed strategies and one based on traditional tree search. Using a novel spherical visualization of the fitness landscapes of the abstract domain, insight is gained about how successful strategies work, e.g. by tracking positive changes in the landscape. In the concrete game domain, human players were modeled using backpropagation, and used as opponents to create environments for evolution. Evolved strategies scored significantly higher than the human models by using a different proportion of actions, providing insights into how performance could be improved in social innovation domains. The work thus provides a possible framework for studying various human creative activities as competitive multi-agent search in the future.
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Citation:
PhD Thesis, Department of Computer Science, The University of Texas at Austin, Austin, TX 78712, December 2014.
Bibtex:
@phdthesis{bahceci:phd14, title={Competitive Multi-Agent Search}, author={Erkin Bahceci}, month={December}, school={Department of Computer Science, The University of Texas at Austin}, address={Austin, TX 78712}, url="http://nn.cs.utexas.edu/?bahceci:phd14", year={2014} }
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People
Erkin Bahceci
Ph.D. Alumni
erkin [at] cs utexas edu
Risto Miikkulainen
Faculty
risto [at] cs utexas edu
Projects
A Predictive Simulation Model of Competitive Dynamics in Innovation
2009 - 2013
Demos
Simulation of Competitive Multi-Agent Search on NK Fitness Landscapes
Erkin Bahceci
2012
Software/Data
NKVis
This package contains a 3D visualization tool for NK fitness landscapes. Two types of visualizations are provided: a
2011
Areas of Interest
Evolutionary Computation
Neuroevolution
Game Playing