We have moved OpenNERO development to Google Code at opennero.googlecode.com. This is still a work in progress, but you can help us along by downloading, testing, debugging and coding.
NERO 2.0 available for Linux, Windows, and Mac
See our Downloads section for the newest NERO 2.0 builds.
The website has been updated. If you encounter any problems, please contact firstname.lastname@example.org.
GDC 2006 bound
UPDATE: See also Michael's interview with Gamasutra about NERO.
NERO won the Independent Game Festival student middleware game competition along with "Goliath", a "team-based vehicle action game". That means NERO will be featured at this year's IGF during the GDC in San Jose. On behalf of everyone on the team, I'd like to thank the judges and congrats to all the teams that entered. We're looking forward to meeting the winners in March.