Dan Lessin
Ph.D. Student
Dan is working on evolved virtual creatures, i.e. constructing believable content for virtual environments. His approach is called ESP for Encapsulation of behaviors, a Syllabus for training them, and Pandemonium of selecting between them. The idea is to evolve both the morphology (including muscles) and the control simultaneously. His dissertation is co-supervised by Don Fussell.
Adapting Morphology to Multiple Tasks in Evolved Virtual Creatures Dan Lessin, Don Fussell, Risto Miikkulainen To Appear In Proceedings of The Fourteenth International Conference on the Synthesis and Simulati... 2014

Trading Control Intelligence for Physical Intelligence: Muscle Drives in Evolved Virtual Creatures Dan Lessin, Don Fussell, Risto Miikkulainen To Appear In Proceedings of the Genetic and Evolutionary Computation Conference (GECCO) 2014,... 2014

Open-Ended Behavioral Complexity for Evolved Virtual Creatures Dan Lessin, Don Fussell, Risto Miikkulainen In Proceedings of the Genetic and Evolutionary Computation Conference (GECCO) 2013, 2013. 2013

OpenNERO OpenNERO is a general research and education platform for artificial intelligence. The platform is based on a simulatio... 2010