This interdisciplinary project contributes to two scientific areas.
First, in order to model environments with competitive dynamism, new
computational search techniques will be developed. Prior
research has focused on single-agent and team search, but not on
situations where multiple competing agents search for the same set of
peaks simultaneously. The proposed project aims to fill this gap:
Mechanisms will be developed for making knowledge hidden, shared, and
public, and for dealing with landscapes that change dynamically based
on other agents' search. The end result will be a set of general
algorithms for competitive multiagent search and a theory of when they
are effective.
Second, the main insight for organizational theory is that
innovation is a competitive activity. While prior research has
concentrated on mechanisms that are internal to the firm, companies do
not search in isolation: Instead, they distinguish themselves from
their competitors, learn from each other, and their inventions crowd
and boost each other. These interactions will be incorporated into an
evidence-based simulation model, creating a competitive environment
that represents complex real-world interactions more comprehensively
than previous approaches. It also makes it possible to identify
situations in which firms do not behave rationally (i.e. optimally)
and helps explain why. The end result will be an experimentally
verified computational theory of how companies innovate in a
competitive environment.
This research is supported by the National Science Foundation under grant SBE-0914796, with Riitta Katila of Stanford University as a Co-PI.