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On the Cross-Domain Reusability of Neural Modules for General Video Game Playing (2015)
Alexander Braylan
, Mark Hollenbeck,
Elliot Meyerson
and
Risto Miikkulainen
We consider a general approach to knowledge transfer in which an agent learning with a neural network adapts how it reuses existing networks as it learns in a new domain. Networks trained for a new domain are able to improve performance by selectively routing activation through previously learned neural structure, regardless of how or for what it was learned. We present a neuroevolution implementation of the approach with application to reinforcement learning domains. This approach is more general than previous approaches to transfer for reinforcement learning. It is domain-agnostic and requires no prior assumptions about the nature of task relatedness or mappings. We analyze the method's performance and applicability in high-dimensional Atari 2600 general video game playing.
View:
PDF
Citation:
In
IJCAI'15 Workshop on General Intelligence in Game-Playing Agents
, 7--14, 2015.
Bibtex:
@inproceedings{braylan:ijcai15ws, title={On the Cross-Domain Reusability of Neural Modules for General Video Game Playing}, author={Alexander Braylan and Mark Hollenbeck and Elliot Meyerson and Risto Miikkulainen}, booktitle={IJCAI'15 Workshop on General Intelligence in Game-Playing Agents}, pages={7--14}, url="http://nn.cs.utexas.edu/?braylan:ijcai15ws", year={2015} }
People
Alexander Braylan
braylan [at] cs utexas edu
Elliot Meyerson
Ph.D. Alumni
ekm [at] cs utexas edu
Risto Miikkulainen
Faculty
risto [at] cs utexas edu
Areas of Interest
Evolutionary Computation
Neuroevolution
Control
Game Playing